XBOX Developer Experience

UX Architect

Project

XBOX is  Microsoft’s Gaming technology.
In order for both Corporate and Indie developers to work with Microsoft, they must be able to engage with a wide variety of technical, policy, and approval groups within Microsoft.  The lack of coherence between the various entities at Microsoft resulted in friction and impacted the adoption of the Xbox platform.

The objective of this project was to gap analysis and recommend an optimized End to End experience for both Corporate and Indie developers. 

Impact

Worked across the organization and with key customers to deliver the following: 

  • Conducted benchmark analysis, user research, problem definition, the formation of experience hypothesis, and prototyping
  • Developed a gap analysis and roadmap plan for improving the end to end experience for Xbox Tier1 through Indie game developers.  The analysis and improvements spanned initial market awareness, development of pipeline tools, and publication

Artifacts

End to End Gap Analysis of Developer Experience

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